← Heroes






















Rank
Winrate
Δ avg
Pickrate
Tier
Quickplay
50.87%
+0.4
6.90%
B
All Competitive
51.80%
+1.7
5.19%
B
Bronze
51.77%
+2.0
4.67%
B
Silver
53.52%
+3.4
4.73%
A
Gold
52.86%
+2.5
4.33%
A
Platinum
51.83%
+1.6
4.79%
B
Diamond
51.10%
+1.0
5.86%
B
Grandmaster
50.42%
+0.8
7.25%
B
Celestial+
48.68%
-1.0
7.52%
B
Counters · spider-man winrate above 50%
Abilities · 12 entries
Web-swing
NormalKey SHIFT
Dash
- Charges
- 3
- Recharge Speed
- 6s per charge
- Maximum Webbing Length
- 30m
Spider-power
WeaponKey Left Click
Melee
- Damage
- 40
- Attack Interval
- 0.82s per kick
- Maximum Distance
- 4m
- Special Mechanic
- The default attack is a punch, but after landing two consecutive punches, the next attack will be a flying kick
Spectacular Spin
UltimateKey Q
Striking an enemy applies a stacking Slow effect, and after reaching a certain number of stacks, the enemy will be Stunned
- Range
- 8m spherical radius
- Damage
- 13.6 damage per hit
- Duration
- 2.4s
- Energy Cost
- 2800
- Slow Effect
- -3% per hit
- Slow Duration
- 1s
- Stun Duration
- 1.5s
- Attack Interval
- 0.08s per hit
- Bonus Health (Self)
- 250
- Hits Required to Stun
- 20
Inferno Blast
NormalKey C
- Damage
- 30
- Cooldown
- 12s
- Maximum Distance
- 8m
- Backflip Distance
- 7m
- Burn-Tracer Duration
- 3s
- Burn-Tracer DoT Damage
- 15/s
- Burn-Tracer DoT Duration
- 4s
Web-cluster
WeaponKey Right Click
Projectile that fires in a straight trajectory
- Damage
- 30
- Charges
- 5
- Critical Hit
- No
- Damage Falloff
- Falloff begins at 20m, decreasing to 50% at 40m
- Recharge Speed
- 2.5s per shot
- Projectile Speed
- 120 m/s
- Spider-Tracer Damage
- 45
- Spider-Tracer Duration
- 3s
Wall Crawl
NormalKey Space
- Sprinting Speed
- 9 m/s
- Wall-Crawling Speed
- 3 m/s
Amazing Combo
NormalKey F
Melee
- Range
- 4m spherical radius
- Damage
- 60
- Charges
- 2
- Cooldown
- 2s
- Recharge Speed
- 6s per charge
Spider-sense
PassiveKey Passive
- Range
- 8m spherical radius
- Disappearance Time To Trigger Detection
- 3s
Thwip And Flip
PassiveKey Space
- Special Mechanic
- Can only be cast again after landing
Get Over Here!
NormalKey E
Projectile that fires in a straight trajectory
- Cooldown
- 8s
- Kick Damage
- 55
- Kicking Distance
- 24m
- Maximum Distance
- 20m
- Projectile Speed
- 80 m/s
- Special Mechanic
- Attack enemies marked with a Spider-Tracer, pulling Spider-Man towards them and performing a flying kick
- Projectile Damage
- 25
Extra Web-fluid
NormalSuit Expulsion
NormalSkins · 11 costumes

Spider Man
Default

Black Suit
Default

Bag Man Beyond
Default

Spider Punk 2099
Default

Spider Oni
Default

Chasm
Default

Scarlet Spider
Default

Spider Man No Way Home
Default

Future Foundation
Default

Spider-Man Black & Gold
Default

Marvel S Spider Man 2
Default
















