Marvel Rivals Version 20250711 Balance Post
Let's see what's changing in Season 3.0!
16 heroes affected · parsed from balance section
Hero changes
Vanguard · 3
Looks like the White Queen is trading a bit of offense for more glam! Her Damage and her Survivability in Diamond Form are taking a slight hit.
- NERFReduce Telepathic Pulse Damage at 99 energy from 120/s to 110/s and from 150/s to 140/s at 100 energy.
- NERFReduce Diamond Form Damage Reduction from 30% to 25%.
- NERFReduce the energy cost of Psionic Seduction (Ultimate Ability) from 3700 to 3400.
We're not afraid to say it... IT'S CLOBBERIN' TIME! Now with smoother moves and more utility! Time for more pain with your brothers and sisters in arms!
- ADJUSTNew Ability Battle Blitz: The Thing leaps toward enemies, gaining 25% Damage Reduction. Leap targeting distance to enemies is 20m.
- ADJUSTStone Haymaker New Effect: Knocks down hit flying enemies.
Venom's got a stickier grip! His control after diving in is now slightly more terrifying.
- BUFFIncrease Cellular Corrosion enemy slow effect from 15% to 25%.
Duelist · 9
Flame on… but mind the heat! Johnny's getting a Team-Up Anchor effect but a little less firepower to balance things out.
- NERFReduce Fire Cluster Damage per projectile from 6 to 5.5.
- NERFReduce Supernova (Ultimate Ability) activation shockwave Damage from 80 to 75 and Fire Tornadoes DoT from 120/s to 110/s.
- ADJUSTAdd Team-Up Anchor bonus 5% Damage boost.
Tony's slightly powering down with reduced Damage output and a longer wait for his Ultimate.
- NERFReduce the first two Repulsor Blast hits from 40 to 35 and from 50 to 45 while in Armor Overdrive.
- BUFFIncrease energy cost of Invincible Pulse Cannon (Ultimate Ability) from 2800 to 3400.
The stretchy genius gets slightly less tanky in his Inflated state.
- NERFReduce Inflated state Bonus Health from 400 to 350.
The Sub-Mariner surges forward with smoother aim and slightly sharper tridents!
- BUFFIncrease Trident of Neptune Projectile Damage from 70 to 75 and Projectile Speed from 120m/s to 150m/s.
- BUFFIncrease Wrath of the Seven Seas Projectile Speed from 120m/s to 150m/s.
Wanda's Ultimate just got a little more hex-tra!
- NERFReduce max slow rate during Reality Erasure (Ultimate Ability) charge period from 35% to 25% and increase Damage from 750 to 850.
Web-warriors rejoice! Spidey loses his Team-Up Anchor bonus but gains a new Team-Up Ability and a bit more bite.
- BUFFIncrease 'Get Over Here!' kick Damage when pulled to enemies from 50 to 55.
- BUFFIncrease Spider-Power midair Damage from 50 to 55.
- BUFFIncrease Amazing Combo Damage from 55 to 60.
Frank's turret is losing some sting, and his Ultimate is going to need more juice.
- NERFReduce Culling Turret Projectile Damage from 12 to 10, and decrease the Spell Field Damage from 12 to 10.
- BUFFIncrease the energy cost of Final Judgement (Ultimate Ability) from 3400 to 3700.
Bucky's getting a little more dangerous from downtown.
- ADJUSTAdjust Roterstern Damage Falloff maximum at 40m from 60% to 70%.
Logan's control frequency is taking a slight hit as he now needs more time to sharpen those claws between leaps.
- BUFFIncrease Feral Leap strike duration from 4s to 5s and increase its cooldown from 12s to 15s.
Strategist · 4
Sue's healing is a little more reliable, now that's fantastic!
- BUFFIncrease Orb Projection healing on launch from 40 to 45 and damage from 20 to 25. Reduce healing on return from 40 to 35 and damage from 20 to 15
The God of Mischief needs slightly more energy for his Ultimate. Guess he's been up to too many tricks!
- BUFFIncrease the energy cost of God of Mischief (Ultimate Ability) from 4000 to 4300.
Mantis's healing touch grows, and her Ultimate is more potent, but its frequency is reduced.
- ADJUSTHealing Flower New Effect: Heals allies by 2.5%/s. Reduce base healing from 20/s to 12.5/s.
- BUFFIncrease energy cost of Soul Resurgence (Ultimate Ability) from 3700 to 4300. Increase Bonus Max Health from 100 to 150.
Ultron's going to have to update his software as his defenses are taking a slight hit, and he's a little less of a team player (which seems fine by him) in this patch. TEAM-UP ABILITIES NEW Ever-Burning Bond (Human Torch - Spider-Man) As the Team-Up Anchor, Human Torch gains a 5% boost in damage output. Primal Flame (Phoenix - Wolverine) As the Team-Up Anchor, Phoenix gains a 10% boost in damage output. ADJUSTED OR REMOVED ESU Alumnus (Spider-Man - Squirrel Girl) The Team-Up Anchor effect for Spider-Man has been removed, along with the ESU Alumnus Team-Up Ability. Stark Protocol (Iron Man - Ultron/Squirrel Girl) Squirrel Girl gains the new Squirrel Missile ability from her Team-Up with Iron Man. Storming Ignition (Storm - Human Torch) Symbiote Shenanigans (Venom - Jeff the Land Shark/Hela) Hela gains the Hel Tendrils ability through her Team-Up with Venom. BALANCE CHANGES Guardian Revival (Adam Warlock - Star-Lord/Mantis) We're slightly reducing the usage coverage of this Team-Up as even the Guardians need to pace themselves. Symbiote Shenanigans (Venom - Jeff the Land Shark) We're slightly increasing the power on Jeff's end of his Team-Up Ability. Maximum mayhem, now with extra bite! The Marvel Rivals universe is ever-evolving, and with Season 3 just around the corner after this update, we have plenty more surprises and changes in store. Stay tuned to our official announcements for more! Discord [http://discord.gg/marvelrivals]|X [http://twitter.com/MarvelRivals]|Facebook [http://facebook.com/marvelrivals]|Instagram [http://instagram.com/marvelrivals]|TikTok [http://tiktok.com/@marvelrivals]|YouTube [http://youtube.com/@MarvelRivals]|Twitch [http://twitch.tv/marvelrivals]
- NERFReduced Dynamic Flight acceleration effect time from 8s to 6s.
- NERFReduce Imperative: Firewall Bonus Health to self from 75 to 65 and to allies from 55 to 50.
- ADJUSTWith great friendship comes great firepower!
- ADJUSTSpider-Man unlocks the new Inferno Blast ability through his team-up with Human Torch.
- ADJUSTSnikt! Now with a side of cosmic fire.
- ADJUSTWolverine gains the new Phoenix Warrior ability through his Team-Up with Phoenix.
- ADJUSTTime for these two to graduate on to bigger and better things.
- ADJUSTSquirrel Girl loses the Webbed Acorn ability previously gained from her Team-Up with Spider-Man.
- ADJUSTSquirrel Girl joins this tech Team-Up!
- ADJUSTThe fire is out and the storm has passed on this Team-Up.
- ADJUSTStorm loses the Burning Hurricane ability gained from her Team-Up with Human Torch.
- ADJUSTHuman Torch loses the Omega Fire ability gained from his Team-Up with Storm.
- ADJUSTThe Goddess of Death joins in on the shenanigans.
- BUFFIncrease Leader's Soul and Nature's Soul ability cooldown from 120s to 135s.
- BUFFIncrease Guardian of the Deep maximum Bonus Health from 50 to 100 and max tendril link period from 3s to 5s.















