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Rank
Winrate
Δ avg
Pickrate
Tier
Quickplay
47.99%
-2.4
9.23%
B
All Competitive
48.83%
-1.3
7.12%
B
Bronze
47.37%
-2.4
10.52%
B
Silver
47.47%
-2.7
9.85%
B
Gold
48.24%
-2.2
7.70%
B
Platinum
49.28%
-0.9
6.34%
B
Diamond
50.09%
+0.0
6.26%
B
Grandmaster
50.82%
+1.2
5.01%
B
Celestial+
50.79%
+1.2
2.99%
B
Counters · Gambit winrate above 50%
Abilities · 14 entries
Healing Hearts
NormalKey E
Within the duration, consume one stack of Sleight of Hand to use Bridge Boost and Purifying Pick-Up.
- Cooldown
- 4 charges, with each charge taking 8s to recharge.
- Self Healing
- Heal 20 health per second within duration
- Maximum Duration
- 6s
Explosive Trick
NormalKey F
Projectile that generates a spell field upon impact
- Damage
- 70
- Projectile Speed
- 150 m/s
- Spell Field Range
- 5m spherical radius
- Reduced Healing Ratio
- 0.25
- Reduced Healing Duration
- 4s
Breaking Spades
NormalKey F
Within the duration, consume one stack of Sleight of Hand to use Explosive Trick and Bidding Barrage
- Cooldown
- 4 charges, with each charge taking 8s to recharge
- Maximum Duration
- 6s
- Self Damage Boost
- 15%
Purifying Pick-up
NormalKey F
The spell field applies Purify to allies upon impact. This can take effect on allies a maximum of 2 times and on himself once.
- Maximum Distance
- 15m
- Projectile Speed
- 100 m/s
- Spell Field Range
- 5m spherical radius
- Spell Field Healing
- 70 per field
- Number of Generated Projectiles
- 10
Street Staff Arts
MeleeKinetic Cards
WeaponKey Left Click
Projectile that fires in a straight trajectory
- Ammo
- 21
- Fire Rate
- 0.45s per round
- Card Damage
- 20 damage per round
- Card Healing
- 28 health per round
- Critical Hit
- No
- Maximum Distance
- 60m
- Projectile Speed
- 150 m/s
- Cards Launched Per Unleash
- 3 cards per unleash
- Angle Between the Side Cards and the Center Card
- 2°
Hand Reorder
ReloadBayou Bash
NormalKey Right Click
Dash
- Range
- 5m spherical radius
- Damage
- 25 per field
- Healing
- To allies and self: 25/hit
- Cooldown
- 2 charges, with each charge taking 8s to recharge
- Dash Distance
- 12m
- Spell Field Range
- 5m spherical radius
- Spell Field Generation Interval
- 0.1
- Spell Field Generation Quantity
- 3
Cajun Charge
NormalKey Shift
Dash
- Cooldown
- 2 charges, with each charge taking 12.5s to recharge.
- Dash Duration
- 8m
Big Easy Impact
NormalBridge Boost
NormalKey E
The projectile automatically tracks allies and will bounce between allies on impact.
- Healing
- 50 damage per round
- Duration
- 4s
- Projectile Speed
- 120m/s
- Healing Boost Ratio
- 0.15
- Max Number of Ricochets
- 6
Ace Of Aces
NormalKey Passive
- Team-Up Bonus
- 5% Healing Boost
Ragin' Royal Flush
UltimateKey Q
Gambit and the targeted ally receive the Purify and Jump Boost effect.
- Range
- Cone shape spell field, angle range: 110°, length: 40m
- Energy Cost
- 4300
- One-Time Healing
- 100
- Healing over time
- 75/s
- Spell Field Duration
- 10s
- Enhanced Damage Ratio
- 20%
- Damage Trigger Interval
- 0.5s
- Movement Speed Boost Ratio
- 50%
- Ultimate Abilities Charge Acceleration Ratio
- 30%
Bidding Barrage
NormalKey E
Launch enemies up on hit, which can take effect only once.
- Damage
- 70
- Maximum Distance
- 15m
- Projectile Speed
- 100 m/s
- Spell Field Range
- 5m spherical radius
- Number of Projectiles
- 10
Skins · 4 costumes
Gambit
Default

Thieves Guildmaster
Default

Sacrificial Pawn
Default

Crimson Heart
Default


















